Jun 01, 2005, 12:49 PM // 12:49 | #1 |
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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The mysteries of Disrupting Chop. (and other melee interrupts)
Since the fastest a melee weapon can be swung [without speed attack buffs] is 1.33 seconds. I was wondering, how do you other warriors utilize your disrupting chops? Savage Slash? etc.
Some of the most powerful skills are just easy to stuff. Like Ether Feast and Maelstrom due to their longer cast times. But then there are those really fast skills you must 'guess' at so that when you press your Disrupting chop skill key, you press it at about a half second before the enemy begins casting. I was wondering, did you guys come up with any ideas on how to 'forecast' when a caster will do something in order to stuff their 1s. cast which beats your 1.33s. swing? For me, I honestly, randomly guess. When I'm chasing down a monk just after I nail him/her with rend enchantments, I immediately begin flailing my axe till D. C. is highlighted then at what seems to be a random guess (maybe it's just good instinct), I execute it and BAM, 9/10 I guess correct and I just nullifed an Orison of Healing, Plague Touch (whoa), Healing Breeze. Small cast time BIG ANNOYANCE skills... What are the mysteries you've uncovered with this and other melee interruption skills? |
Jun 01, 2005, 01:23 PM // 13:23 | #2 |
Academy Page
Join Date: May 2005
Location: NoVa
Guild: Dark Brotherhood
Profession: Mo/
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I tend to just look for a casting animation, usually means they are going with a +3 second skill.
Other than that its a crap shoot. I would be curious to see some more reliable methods. |
Jun 01, 2005, 01:35 PM // 13:35 | #3 |
Jungle Guide
Join Date: May 2005
Profession: W/Mo
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Doesnt Spells appear under the name of the characters your targeting?..I havent played PvP in a long time..But I guess that would help either.
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Jun 01, 2005, 03:16 PM // 15:16 | #4 | |
Frost Gate Guardian
Join Date: Apr 2005
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Quote:
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Jun 01, 2005, 03:50 PM // 15:50 | #5 |
Jungle Guide
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
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Most other professions except warrior tend to spam spell after spell. Even if you use the interrupt attack with random timing you still have a very good chance to hit.
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Jun 01, 2005, 04:02 PM // 16:02 | #6 |
Ascalonian Squire
Join Date: May 2005
Location: Waterloo
Profession: W/Mo
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I've had those stinkin Summit Axe Wielders get me on a smaller than 1 second skill. I have no idea how they do it..
But the only way to really beat the 1 second thing is to turn on a speed enhancement. |
Jun 01, 2005, 04:29 PM // 16:29 | #7 |
Krytan Explorer
Join Date: May 2005
Location: Tacoma, WA
Guild: First Name Only
Profession: W/E
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Well if your fighting against another warrior you have to count how many times they hit you and try to figure in extra adrenline from when you hit them and swing depending on what kills you know they have.
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Jun 02, 2005, 09:52 AM // 09:52 | #8 |
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Fighting against another warrior is a moot point cause in pvp, Warrior v warrior fights are nothing short of pointless unless you're REALLY trying to bodyguard your monks.
Still, disrupting chop to a warrior trying to heal himself isn't a bad idea if any. What's REALLY 1337 is if you manage to disrupting chop HIS disrupting chop or any adrenal/attack skill he possesses. The fact that disrupting chop stuffs ANYTHING makes it quite godlike as far as an adrenal skill is concerned. Still, I wish it was 4a instead of 6a but hey, can't have everything right? ^_^ Disrupting Chop to Glint's Crystal Haze was damn cool when I did it. [felt like an accident too ] Yes some casters will spam but waiting for the animation for those 'really fast' skills isn't very effective. Disrupting Chop a PLAGUE TOUCH is VERY VERY good and same for Purge/Mend Condition skills. Those condition moving/removing skills are very fast cast times and guessing when they'd do it is priceless. Since I fight so many people in tombs/pvp, I can't say I've seen 'definite' patterns in casting so I'm still not sure if you just gotta trust your instinct on this or if you people have found other neat uses for it. btw, this discussion should also cover things like a hammer's knockdown [does it actually stop a skill altogether? i'm not sure] or Savage Slash/Distracting Blow. |
Jun 02, 2005, 05:50 PM // 17:50 | #9 |
Frost Gate Guardian
Join Date: May 2005
Profession: R/Mo
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My perspective on disrupting Orison of Healing in PvE as a Ra/Mo. I watch the mob's health carefully. When it hits about 50% health, it will hit Orison of Healing. It's impossible to catch the first heal, so I watch carefully. Just as the first Orison is fading off the area that shows what it's casting, I hit Concussion Shot. This almost always catches the next Orison of Healing right as they begin casting it and interrupts it, putting them into a daze. At this point all of their casting is basically shut down.
I do this a lot against healer mobs. I catch it about 8 times out of 10. For other types of mobs, I wait for spells I know are going to take a while to cast, then hit Concussion shot. For Hydras, for example, I wait until I see a meteor coming from them and immediately cast Concussion Shot. I can shut them down at about a 90% rate. For drakes out in crystal desert, they almost always cast an attunement, and I hit them while they're trying to attune. For giants, I can shut down giant stomp with Distracting Shot. I just wait for the first flash of Giant Stomp on the screen then I hit Distracting Shot. That's also about a 90% success rate. Interrupts are difficult, but when you watch the patterns mobs use, you'll eventually become accustomed to their casting pattern. |
Jul 02, 2005, 02:19 PM // 14:19 | #10 |
Jungle Guide
Join Date: Jun 2005
Location: Tenafly, NJ
Guild: Defenders of Rillanon
Profession: W/Mo
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Thats helpful, but human players aren't so prone to patterns. Mend ailment can almost be interrupted if you see them start raising their fist. Healing hands and purge can't, because they do it with inhuman speed.
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